This tutorial demonstrates the effects of the shininess settings in Imagine 3D for Windows. A reference image shows the effects that the color, filter, and refraction index settings have on the shininess setting.
This tutorial will get the reader creating procedural textures for Imagine 3D without doing any Windows programming. Then a more in depth look is given into how to use and modify Property Pages. Details are also given on the location and function of important code within the sample texture provided by Imagine 3D. The tutorial assumes that the reader is familiar with Windows and has some knowledge of C and C++ programming.
This tutorial will demonstrate how to make a model of an asteroid in Imagine 3D for Windows with a minimum of time and effort by using “blob” objects.